Wednesday, 29 October 2008

'Living' in a Box

Our 2008 Halloween submission:
Going with a slightly different template now. Mainly noticeable is the addition of the comic title in the bottom left; however, the entire comic has been fixed and is now a different size as well.

If all goes to plan tonight, when we have a bit of a Halloween shindig, I could possibly have some pictures of my face - yes sports fans - my face; on the blog! As to my costume... Let me just say: "Good evening. Commissioner..."

Hope you enjoy the comic.

JB

Tuesday, 28 October 2008

dotCommentary: Issues of Control

Again with the lateness - here is the 4th commentary post that we are doing. By 'we', I mean 'me', because I am completely responsible for the following...
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This comic is all my own doing. I decided to make a comic one morning, and set about researching the events of the day to base some form of humor on. I ran the idea past Terry, and he seemed to like it (he didn't have a choice) and I went with it. My main objective was to see if this method of writing would work, but, as me and Terry do not co-habit, its a bit more difficult to bounce ideas around - therefore, we settled with the current system of making more generalised comics, that could be left on the drawing board before they were eventually published. We have comics up-coming that have been kicking around for months now. This way may make it easier to re-read comics in the future. I have just finished the 5th Penny Arcade collection, and many of the comics relate to events that happened 4 years ago - that some may have forgotten about. But then-again, Penny Arcade makes me laugh until milk comes out of my nose, so I can't complain.

JB


Friday, 24 October 2008

Legendary-Epicness

Legendary Pictures to buy Epic Games

Kay, umm, guys - that would make you 'Epic-Legends'...

Fair enough.

JB

Time to address the topic of Zombies

A zombie themed post - by John Baylis:

I hate zombies. They get in the way, cause unnecessary death, waste time in-between quests, and clog the chat window full of drooling retards hollering 'I WANT ZOMBIE LOL!!1'. I feel that Wrath of the Lich King could have been introduced in a far less annoying way. Much like a persistent man may grab you by the face and proceed to inform you of his new products, this sales pitch does not appeal to me, and - believe it or not - I actually stopped playing because of this zombie nonsense. I muttered under my breath, in a cliched manner; "I'm so going to blog about this" - well, here I am, blogging about it.

I love zombies. They are going to revolutionise my FPS experience, they will allow me and 3 of my closest compadres - CPU 0, 1 and 2... - to team up and make some slaughter as we see the double-dead-whammy of Dead Space and Valve's 'Episode-3-delayer' Left4Dead. Much excitement to be had, and far away from the rolling hills of Arathi or the murky swamps of Dustwallow.

Zombies - Loved and hated.

JB

Tuesday, 21 October 2008

I awoke today, suddenly nothing happened.

So i'd imagine Johns exploded by now, in his absence it falls to me to bring balance to the force and post Star Wars : The Old Republic, a new MMO from Bioware (mmmmmm Bioware).

With more midi-chlorians then a Jedi energy drink
T/K

Wednesday, 15 October 2008

As promised

Having looked over the specs and features of the new Macbooks, I have decided that they are nice.

My aspiring career as a hardware reviewer is looking bright - remember, your first port of call for hardware advice is not here. Seriously though - and Terry will be jubilant at my decision - they are fine as market competitors, but are still to expensive for what is on offer. They are revelling in a new era of utter shiny-ness, as this Engadget photographer proved, getting himself completely in shot. He kinda looks like Napoleon Dynamite... The track pad seems unnecessary, its price is astounding, even for the baseline model and the graphics chipset is hardly an improvement - x5 faster in some games, bearing in mind that the old Intel graphics played World of Warcraft - just.

Its utterly recommended if you have a) too much money to spend, b) a thorough enjoyment of shiny reflective things (if you are a Crow for example) or c) your name is Edward Barber.

Now, if you paid for the additional content, then I apologise, I was hoping to have the next dotCommentary here for you, but I sadly failed - miserably. I will post it soon. Promise!

JB

Tuesday, 14 October 2008

No posts today...

Yeh, no posts today. At all.

Tomorrow, however, will have my response to the new Apple money-makers and some bonus director-commentary content if you buy the special edition post.

All hail 'Windows 7', our new master...

JB

Sunday, 12 October 2008

In space no-one can hear you review.

So Johns been looking "forward" to a certain game for a while, so I'm happy to post the first review up for him.



Hiding behind a space couch
T/K

Saturday, 11 October 2008

World of Wrongness

So Starcraft 2 is now a trilogy of games, is blizzard turning into EA?

I have been informed brevity is a virtue so
T/K

Friday, 10 October 2008

Final Fantasy IV...

I ended up buying FFIV from retail.

This was the first bad omen.

I don't know where the '85%+' and 'B' ratings are coming from. I can only assume they are playing a different version to mine, as I can't seem to be able to get past the first 20 minutes. Seriously. My DS has taken more of a beating in the last 24 hours than it has in its life so far. Not only that, but the in-game graphics (AND the opening cut scene) all seem to pale to that seen in Final Fantasy III on the DS. I don't know why there is wool over the reviewers eyes, with FFIV being the better game/experience originally, but from what I have seen so far from this remake is a poor example of a game, with generic-modern-Square shit voice acting.

I really want to get into this game and enjoy it, as the new DS titles give newer Final Fantasy audiences a chance to catch up on what they missed in the past, especially with 3 & 4. I figure I'm missing something obvious, or just the fact that Rydia is actually shit...

I will report back with news of my experience - if I make it.

JB

Monday, 6 October 2008

Decaffin-hated

A long-overdue comic for you. Not specifically you, but the viewing public as a whole. Not to say we don't cherish each and every one of you, like some sort of backwards, mangled hideous freak family, but all I'm trying to say is that we don't make comics specifically for you.

Now that's all cleared up, allow me to present this weeks months comic: 'Decaffi-nated'

Hopefully the first of many. If all goes to plan, this year will see me with 2 days off a week, meaning a) more time for home-study and b) more time to draw comic while I should be home, studying. Good for me, good for you (if you like our comics)... I was hoping to combine this post with my initial impressions of Final Fantasy IV on the DS, but, it would seem that play.com do not want me to voice those impressions, therefore I can't and I won't.

Until the Poultry overlords cross our paths once more, goodbye.

JB

Saturday, 4 October 2008

Snaaaaaake!

Well, I finished MGS4.

Clocking in at nearly 22 hours, I'm still not sure whether or not I played or watched the game. Of the 22 hours, I'm almost certain that a quarter of it is actual game play - of which is rather monotonous and tiresome. In order to prove that statistic, I am set on replaying the game, skipping all the cut scenes. Just as long as my housemates don't kill me first (no doubt by laying some sort of trap with lasers, a Claymore mine, or a hour-long boss fight with my twin-clone-brother).

Being quite a big MGS fan, I desperately wanted to find out what was going to happen to the characters, and, in his 'own special way', Hideo Kojima doesn't fail to lay out and narrate an epic end to an epic saga. However, its not the ending I was expecting, so I'm not sure if that spoils the experience for me. Most of my enjoyment came from the nostalgic moments - for anyone who has played the game, just saying 'Act 4' is enough, especially the opening of it.

All in all, MGS4 is a good, sometimes-enjoyable game, but I feel that a CGI movie version would have sufficed to finish the story, as going whole-hog would not have been that much of a difference to the film game that was actually released.

Comic should be up soon.

JB